Fugen's endemic life traps will no longer hit the player.Fixed an issue where Minoto would stop attacking while the monster you are fighting is affected by an abnormal status.Fixed an issue where Hinoa would stay in place continuously reapplying arrow coatings when using the bow.Fixed an issue where dialogue messages from Fiorayne would trigger rapidly and continuously for a period of time.Fixed an issue where the large monster you are currently fighting might go after a Follower who has used a Stinkmink before leaving the area to Wyvern Ride another monster.Fixed an issue where Followers would not dismount from their Palamute when trying to use a ranged weapon.Fixed an issue where Followers would continue to attack a large monster after it has been slain.Large monsters no longer go after Followers who are Wyvern Riding in a different area of the map.Fixed an issue where your Follower might sometimes run around in circles.Fixed an issue where Followers would leave their crouching or crawling state.Fixed an issue where the system message wouldn't properly display showing that you had obtained an item as thanks for helping a fallen Follower up.Light Bowgun: Fixed an issue where the Type 2 setting in Directional Control Settings would not work correctly when using the Fanning Maneuver skill. Light Bowgun: Fixed an issue where the increased damage effect from Quickstep Evade would not trigger properly when performing a Mech Silkbind Shot too quickly after a Quickstep Evade.Insect Glaive: Fixed an issue where, rarely, using Recall Kinsect right before fainting would mistakenly make the health gauge appear as though you still had health remaining (as though the health recovery had activated in time) at the moment you fainted.Charge Blade: Fixed an issue where a successful hit with Air Dash would keep you immune to flinching for the duration of the action, but the damage reduction would end prematurely.Charge Blade: It is now easier to combo from a Sword: Shield Thrust into an Axe: Amped Element Discharge.Switch Axe: Fixed an issue where Zero Sum Discharge Finisher might sometimes trigger in an incorrect location.Hunting Horn: Fixed an issue where follow-up attacks from Silkbind Shockwave would trigger status buildup visual effects despite the attacks not having a buildup effect.Hammer: Fixed an issue where using Spinning Bludgeon: Charge and then dodging an attack with Charge Switch would not trigger the Bladescale Hone skill properly.Lance: Fixed an issue where the Lance could not be properly sheathed at certain times after coming to a stop with your weapon drawn.Dual Blades: Fixed an issue where performing a Switch Skill Swap during Demon Mode or Feral Demon Mode would activate two heal effects when the Dango Shifter skill is active.Dual Blades: Fixed an issue where, when your Demon Gauge is full and you are in Demon Mode or Feral Demon Mode, taking damage during the Swap Evade that triggers from level 2 of the skill Redirection would unintentionally cancel Archdemon Mode.Long Sword: Fixed an issue where the effect from Harvest Moon would linger if, while the Harvest Moon effect is active, you use a Radial Menu shortcut to use an item and then draw your weapon in the middle of the animation.Long Sword: Made it easier for the follow-up attacks from Harvest Moon to hit a large monster when it moves far in a short amount of time.It is now easier to transition into a crouch after stopping in place after a sheathed dash.
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